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The Online Blade Runner Fan Club    
The Books
Future Noir: The Making of Blade Runner
Paul M. Sammon's Blade-Bible.  
This book is the encyclopedia to the film, it's origin as well as the future of Blade Runner on the internet.  
No true fan of Blade Runner should be without it.  
As with life, there are many different answers to why, and in this book there is every point of view from everyone involved with the making of  Blade Runner as to what went wrong.  
The book is 441 pages and is published by Harper Paperback and is listed at $14.00 counter price.

Blade Runner : The Inside Story
A fantastic read from front to back. Don Shay proves once again with this exclusive behind the scenes look at the making of Blade Runner, as to how he has made Cinefex magazine the number one Special Effects publication in the world today. BRTIS is a masterpiece and I am glad that he finally decided to have it published as a book, and that Titan Books, whom also published his Aliens Special Effects book, saw fit to publish this excellent reprint of the 1982 Cinefex # 9. Lavishly illustrated, this book is a must for any fan.
Its simple, if you don't have this book, then you don't know jack about the making of Blade Runner.

Blade Runner Sketchbook
In 1982, Blue Dolphin Press published the  Blade Runner Sketchbook.  Chock full of preproduction sketches by the production designer, Syd Mead and even Ridley Scott himself.
The book is no longer in print but you can happen upon it occassionally at EBAY.

Illustrated Scriptbooke
Also by Blue Dolphin in 1982 is the Illustrated  Blade Runner.  This is the working script by Hampton Fancher and David Peoples and also features wonderfully drawn out story boards from the film.  this book is also out of print, but can be found on EBAY occassionally.

Film Architecture
REVIEW as seen on
It may be the catalogue for an exhibit mounted first at Brown University, but in the way it explores the set designs of films produced in Weimar, Germany, and later, Film Architecture doesn't read like scaffolding to an event long past. Beginning with oddball stuff like The Cabinet of Dr. Caligari whose tilting, dream-curved sets would appeal equally to Virginia Woolf (who praised its visual shorthand for the nervous metropolis) and the Viennese architect Adolf Loos (who saw the possibilities in its plastic city), the book devotes sections to big-look movies like Fritz Lang's Metropolis, King Vidor's The Fountainhead, and Jacques Tati's Playtime. Each film, the authors argue, further explores the psychologically charged spaces that Dr. Caligari first created, and each eventually incorporates the look of actual cities within its urban visions. As much a collection of photographs of film sets as an examination of Expressionist influences on filmic cityscapes from the 1920s to the near-present, Film Architecture is full of information--for example, that the abiding strangeness of Tati's work in Mon Oncle "elicited furious responses from members of the architectural profession." (Does this happen outside France?) And that Playtime's singular vision of modernity also, in some respects, shapes a film about building developments in Paris, including the glassy Gare Montparnasse and the "infamous Sarcelles" in the 'burbs. With reproductions of sketches for sets and glossy images of darkling cities, the book shows over and over that our love of cities is inseparable from the way movies regularly shade them into our unconscious. --Lyall Bush

Retrofitting Blade Runner
Description from
This second edition of Retrofitting Blade Runner contains a new essay by Leonard Heldreth, an addendum to the bibliography, and an essay by William Kolb, "Reconstructing the Director's Cut."
This book of essays looks at the multitude of texts and influences which converge in Ridley Scott's film Blade Runner, especially the film's relationship to its source novel, Do Androids Dream of Electric Sheep?

Blade Runner (BFI) Another of the books published by the BFI (British Film Institute) about modern cinema. Scott Bukatman's book is an excellent companion piece to Paul M. Sammon's Future Noir.
Blade Runner: Official Strategy Guide Architecture
  • Official Guide to Blade Runner provides gamers with walkthroughs for each mission, maps of the most important areas of the game, lists of useful items and where to find them, and complete puzzle solutions
  • With this practical guide in hand, players can track down and destroy the renegade replicants threatening Earth
  • Blade Runner is Westwood/Virgin's biggest release of the year and they expect lifetime sales to be well over 500,000 units
  • The game release will be supported by a national advertising campaign in major game industry magazines
  • The gameplay graphics in Blade Runner are as good as the cinematic introductions of most games

  •  This section is maintained by Gerry Kissell
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